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Sophie's Steamfox

"Today was a good day."

35k tris for the fox, or 18k quads // simple cards for butterflies and leaves // Groundplane under 1k tris,
Modeled/UV'd in Maya, partial sculpt in Zbrush,
textured in Substance Painter and Photoshop,
bakes in xNormal, Speedtree for foliage,
Rendered in Marmoset Toolbag 3.

I liked the concept "Steampunk Fox" by Sophie Lees, (aka "MO-ffie", an illustrator in the UK)
and based my 3D redesign on her original mechanical animal concept, to be created as a PBR game asset.
You can find her Deviantart here since she doesn't use Artstation. https://mo-ffie.deviantart.com/

Steamfox side A

A personal redesign I based on the Steampunk Fox illustration by Sophie Lees, and created/rendered in 3D as a game art asset.

Steamfox side A

A personal redesign I based on the Steampunk Fox illustration by Sophie Lees, and created/rendered in 3D as a game art asset.

Sophie's Steamfox turnaround, all aspects by Lindsey Gunsallus

A personal redesign I based on the Steampunk Fox illustration by Sophie Lees, and created/rendered in 3D as a game art asset with stand.

Steamfox side B

Steamfox side B

Detail shot of upper body and materials


A personal redesign I based on the Steampunk Fox illustration by Sophie Lees, and created/rendered in 3D as a game art asset.

Detail shot of upper body and materials

A personal redesign I based on the Steampunk Fox illustration by Sophie Lees, and created/rendered in 3D as a game art asset.

marmoset viewer

Steamfox  Wireframe
18k quad faces, 35k tris
Rendered in Marmoset Toolbag 3.

A personal redesign I based on the Steampunk Fox illustration by Sophie Lees, and created/rendered in 3D as a game art asset.

Steamfox Wireframe
18k quad faces, 35k tris
Rendered in Marmoset Toolbag 3.

A personal redesign I based on the Steampunk Fox illustration by Sophie Lees, and created/rendered in 3D as a game art asset.

Steamfox  breakdown of pre-mid-post texture

Rendered in Marmoset Toolbag 3

A personal redesign I based on the Steampunk Fox illustration by Sophie Lees, and created/rendered in 3D as a game art asset.

Steamfox breakdown of pre-mid-post texture

Rendered in Marmoset Toolbag 3

A personal redesign I based on the Steampunk Fox illustration by Sophie Lees, and created/rendered in 3D as a game art asset.

material breakdown for the Steamfox, resized to fit Artstation's 10MB requirements. All textures used in the render are 4k resolution with the exception of the emissive, at 2k resolution. 
Textured in Substance Painter and Adobe Photoshop.

material breakdown for the Steamfox, resized to fit Artstation's 10MB requirements. All textures used in the render are 4k resolution with the exception of the emissive, at 2k resolution.
Textured in Substance Painter and Adobe Photoshop.